![]() ![]() I’ve tried waiting 45 mins + for the project to compile shaders- but I’ve opened the task manager and noticed that no shader compiler tasks get launched. I tried creating a new project without starter content- which works fine until I enable either of those project features and then it gets stuck. I deleted the engine version folder at: %userprofile%\AppData\Local\UnrealEngine\ I have tried deleting the Binaries, Intermediate and Saved folders in my project folder. I was running into this issue in the 4.19 previews, preview 3 and preview 6 specifically that I tried… and I’ve tried looking at every possible solution out there. ![]() ![]() I’ve been having some very strange issues with 4.19 that I can’t seem to resolve, issues which weren’t present when I was using 4.18.3 namely, attempting to launch a project with additional rendering features (for example, enabling Clear Coat Dual Normals, or enabling Mesh Distance Fields) results in the editor getting stuck initializing at 45%. ![]()
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